From the publisher’s rulebook
Who goes first in Arcs?
Leder Games English base-game rulebook

Give the initiative marker to a randomly chosen player. The player with initiative takes the first turn of the opening round.
Source & edition
- Arcs — English base-game rulebookLeder Games · Initiative marker and Playing a Chapter overview; Setup 1.B · Checked 2026-09-28
Image: © Leder Games and any credited cover artist · Leder Games · Editorial fair use (Reduced first-page rulebook cover used to identify the cited game edition in an independent first-player-rule reference; it does not substitute for the rulebook or artwork.)
If your rules call for a random choice, use the player picker.
Rule details
The rulebook names no particular way to choose randomly.
This is the base-game setup; Leaders & Lore and The Blighted Reach are separate modes or expansions.
Game night gear
More starting rules
Browse available game rulesGames with a similar starting rule
EvolutionRandomly determine the first player and give that player the First Player Marker.
SuburbiaRandomly choose a start player and give them the start-player marker.
Imperial SettlersRandomly choose the First Player and give them the First Player marker.
Dune: ImperiumDetermine the first player randomly and give that player the first player marker. The marker holder begins the round, with turns continuing clockwise.
IstanbulChoose a starting player randomly. Give that player the starting-player marker and 2 Lira; take turns clockwise from them.
Found a different instruction in your edition? Send a correction with the game, edition, and source.