From the publisher’s rulebook

Who goes first in Asante?

Z-Man Games / Kosmos English rules, 2013

Z-Man Games Asante box with a smiling merchant and orange sunset

The player with the most loose change in their pockets starts.

Rule details

That player takes the five action markers.

This is the two-player game.

Source & edition

Image: © Kosmos / Z-Man Games; Michael Menzel; retail image owner · Noble Knight Games retail listing

If your rules call for a random choice, use the player picker.

If there’s a tie

The rulebook doesn’t say. If you need a tie-break, pick a player at random.

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