From the publisher’s rulebook

Who goes first in Blueprints?

Z-Man Games English rulebook

Blueprints Z-Man Games 2013 game box, shown on the designer's official site

In the first round, the player who most recently visited a building under construction goes first.

Rule details

In rounds two and three, the player whose building scored the fewest points in the previous round goes first. Play moves clockwise from the first player in every round.

Source & edition

All 18 Z-Man Games starting rules

Image: © Z-Man Games; cover graphic design credited by designer Yves Tourigny to Chris Quilliams · Yves Tourigny, game designer (image of Z-Man Games edition)

If your rules call for a random choice, use the player picker.

If there’s a tie

The rulebook doesn’t say. If you need a tie-break, pick a player at random.

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