From the publisher’s rulebook

Who goes first in Captain Clueless: Lost in the Caribbean?

Gamewright English rules, 2008

Official product image showing the Captain Clueless: Lost in the Caribbean game box

The team with the player who last lost their keys goes first. Each team chooses one player to be its first Captain Clueless.

Rule details

Play passes to the other team after each turn.

On a team's later turn, it designates a new captain.

Our interpretation

The rule selects the opening team by a member's experience; it does not name the first captain within that team.

Source & edition

All 129 Gamewright starting rules

Image: © Gamewright and any separately credited artwork creators · Gamewright

If your rules call for a random choice, use the player picker.

If there’s a tie

The rulebook doesn’t say. If you need a tie-break, pick a player at random.

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