From the publisher’s rulebook

Who goes first in Caylus?

Ystari Games English rules

Cover page of the original Ystari Caylus English rulebook

One player takes everyone's turn-order markers and places them randomly on the numbered turn-order spaces; this sets the order of play for the first turn, starting with the player on space 1.

Rule details

Starting money depends on the random order: space 1 takes 5 deniers, spaces 2 and 3 take 6, spaces 4 and 5 take 7.

Later turn order changes when players place workers in the stables.

In the two-player game both players start with 5 deniers, turn order alternates at the beginning of each turn, and the stables are not used.

Source & edition

All 4 Ystari Games starting rules

Image: © Ystari Games and credited artists · Ystari Games official English Caylus rulebook

If your rules call for a random choice, use the player picker.

If there’s a tie

The rulebook doesn’t say. If you need a tie-break, pick a player at random.

More starting rules

Browse available game rules

Games with a similar starting rule

More starting rules about choosing at random

Free game-night tools: score keeper · turn timer · dice roller · all tools

Embed this answer on your site

Copy this HTML into a blog post, forum or game café page. It’s plain text with a link back to this rule, so it works almost anywhere. More embed options

Found a different instruction in your edition? Send a correction with the game, edition, and source.