From the publisher’s rulebook

Who goes first in Deep Regrets?

Tettix Games English rulebook

Official product image showing the Deep Regrets game box

Give the first-player marker to the person who has had the most regrettable day.

Rule details

The first day is spent at sea. On subsequent days, pass the first-player marker clockwise; declarations and actions proceed clockwise from the marker holder.

Source & edition

Image: © Tettix Games; Judson Cowan · Tettix Games

If your rules call for a random choice, use the player picker.

If there’s a tie

The rulebook doesn’t say. If you need a tie-break, pick a player at random.

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