From the publisher’s rulebook

Who goes first in Die Zausel vom Zauberwald?

Zoch English rules

The player who most recently stumbled starts.

Rule details

The starter rolls the die and places a one-ring hat in the clearing of the rolled color. A star lets them choose any clearing.

During setup, each player puts a hatless Zausel in the hut. After the first hat is placed, turns proceed clockwise: move your Zausel first, then you may relocate a forest ghost.

The interruptions when the first two-ring and three-ring hats are placed rotate unoccupied trip traps; play then continues as usual. They do not select a new starting player.

The most-rings, then most-hats tie-break belongs to final scoring. It does not resolve a tie in the opening criterion.

These Zoch English rules cover two to four players.

If there’s a tie

The rulebook doesn’t say.

Source & edition

All 5 Zoch Verlag / Simba Toys GmbH & Co. KG starting rules

More starting rules

Browse available game rules

Games with a similar starting rule

More starting rules about whoever did something most recently
Embed this answer on your site

Copy this HTML into a blog post, forum or game café page. It’s plain text with a link back to this rule, so it works almost anywhere. More embed options

Found a different instruction in your edition? Send a correction with the game, edition, and source.