From the publisher’s rulebook

Who goes first in Dragon Farkle?

Z-Man Games English rules (2015)

Z-Man Dragon Farkle box with gray dragon around the title

The player who brought the most snacks starts the game.

Rule details

Turns proceed clockwise from that player.

The starter deals each player one Companion card, followed by one Magic Item card, during setup.

Source & edition

All 18 Z-Man Games starting rules

Image: © Z-Man Games and credited artists · Noble Knight Games listing for Z-Man Games 2015 edition

If your rules call for a random choice, use the player picker.

If there’s a tie

The rulebook doesn’t say. If you need a tie-break, pick a player at random.

More starting rules

Browse available game rules

Games with a similar starting rule

More starting rules about food and drink

Free game-night tools: score keeper · turn timer · dice roller · all tools

Embed this answer on your site

Copy this HTML into a blog post, forum or game café page. It’s plain text with a link back to this rule, so it works almost anywhere. More embed options

Found a different instruction in your edition? Send a correction with the game, edition, and source.