From the publisher’s rulebook

Who goes first in Fischfutter?

AMIGO English rules, Version 1.0 — competitive base game (2–5 players)

In the competitive base game, the bravest player goes first. Play then proceeds clockwise.

Rule details

Base-game setup uses 36 double-sided piranha cards, one hand card and five bandage tokens per player, a central draw deck and an initial pond card whose two sides are shown. The four protection cards are only for the cooperative variant; 36 piranha cards plus four protection cards explain the 40-card component total.

The active player plays a card, flips matching other pond cards, resolves attacks, draws a replacement card, then passes clockwise. Reshuffling set-aside cards when the deck runs out does not introduce a new starting-player criterion.

The cooperative Super-Bitey variant uses shared steps and four protection cards. It does not assign an individual starter, and the competitive bravery criterion and clockwise turns are not transferred to it.

In Super-Bitey, a tie for the majority color before the flip lets the group choose one of the tied colors to flip. A tie for the most piranhas after the flip means there is no attack and the challenge continues.

The product describes luck or memory approaches, but this manual does not define separate Luck/Memory modes with their own opening rules.

In the competitive game, players tied for the most remaining bandages share victory. The optional scoring over several games does not specify a winner-starts or other carry-over opening rule.

If there’s a tie

The rulebook doesn’t say.

Source & edition

  • Fischfutter — English rules, Version 1.0AMIGO Spiel + Freizeit GmbH · PDF page 1: cover/Components → Setup → Playing the Game (opening sentence and clockwise continuation) → Attack. PDF page 2: attack/deck continuation; The End of the Game and consecutive-game scoring; Cooperative Variant → Super-Bitey steps 1–4/outcomes A–C; Version 1.0/copyright footer. Two complete tall pages with no visible printed page numbers; circled 1–4 are cooperative example steps. · Checked 2026-09-26
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