From the publisher’s rulebook

Who goes first in Gloom?

Atlas English second-edition rules, ©2004–2014

Gloom official game box cover

Whoever has had the worst day goes first.

Official tie-break or fallback

If everyone has had an equally miserable day, the owner of the game takes the first turn.

Rule details

Play continues clockwise. A turn allows two plays, followed by drawing back up to the current draw limit, normally five cards.

The rulebook does not define a scoring system for comparing players’ days.

Source & edition

All 3 Atlas Games starting rules

Image: © Atlas Games and any cover-art licensors or artists (precise ownership not stated on product page) · Atlas Games

More starting rules

Browse available game rules

Free game-night tools: score keeper · turn timer · dice roller · all tools

Embed this answer on your site

Copy this HTML into a blog post, forum or game café page. It’s plain text with a link back to this rule, so it works almost anywhere. More embed options

Found a different instruction in your edition? Send a correction with the game, edition, and source.