From the publisher’s rulebook
Who goes first in Gloom?
Atlas English second-edition rules, ©2004–2014

Whoever has had the worst day goes first.
Official tie-break or fallback
If everyone has had an equally miserable day, the owner of the game takes the first turn.
Rule details
Play continues clockwise. A turn allows two plays, followed by drawing back up to the current draw limit, normally five cards.
The rulebook does not define a scoring system for comparing players’ days.
Source & edition
- Gloom: Atlas Games rulesAtlas Games · Setup: Draw a Starting Hand; Game Play; For Beginners; credits · Checked 2026-09-23
Image: © Atlas Games and any cover-art licensors or artists (precise ownership not stated on product page) · Atlas Games
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