From the publisher’s rulebook

Who goes first in Memoir '44?

Days of Wonder English rulebook, 2025 refresh

Memoir '44 illustrated rulebook cover, Days of Wonder edition

The scenario's briefing notes name which side plays first; that side's player begins by playing a command card (in Pegasus Bridge, the Allies). Players then alternate turns.

Rule details

Choosing sides is separate from turn order: the rulebook recommends playing each scenario twice, swapping sides.

In the 3-4 player Operation Alliance team mode, sides still alternate starting with the side named by the scenario; the 1st player of the starting team goes first.

Source & edition

All 15 Days of Wonder starting rules

Image: © Days of Wonder · Days of Wonder

If your rules call for a random choice, use the player picker.

If there’s a tie

The rulebook doesn’t say. If you need a tie-break, pick a player at random.

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