From the publisher’s rulebook
Who goes first in Mice and Mystics?
Plaid Hat English base game
Shuffle the initiative cards for the mice and the minion types that will be on the board at the start of the encounter. Deal them onto the initiative track in order; the card in the highest position takes the first turn.
If your rules call for a random choice, use the player picker.
Rule details
A minion card can take the first turn. Initiative follows the cards, rather than a fixed player seated at the table.
Follow any chapter-specific setup instructions before determining the opening initiative order.
If there’s a tie
The rulebook doesn’t say. If you need a tie-break, pick a player at random.
Source & edition
- Mice and Mystics — English rulebookPlaid Hat Games · Game round; Determining initiative order · Checked 2026-09-26
More starting rules
Browse available game rulesFound a different instruction in your edition? Send a correction with the game, edition, and source.