From the publisher’s rulebook

Who goes first in Onitama?

Arcane Wonders English edition

Onitama illustrated rulebook cover, Arcane Wonders edition

After dealing two Move cards to each player, reveal one more card. The player whose pawns match the colored stamp in that card’s lower-right corner goes first.

Rule details

Place the extra card to the starting player’s right.

Source & edition

All 4 Arcane Wonders starting rules

Image: © Arcane Wonders · Arcane Wonders

If your rules call for a random choice, use the player picker.

If there’s a tie

The rulebook doesn’t say. If you need a tie-break, pick a player at random.

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