From the publisher’s rulebook

Who goes first in Summoner Wars: Second Edition?

Plaid Hat Second Edition · v1.2 (English)

Summoner Wars: Second Edition game box cover

Randomly choose which player goes first. The starting player begins with 2 magic, and the opponent begins with 3 magic.

Rule details

Set up each player's starting cards and draw five cards before choosing the starting player and assigning starting magic.

Players alternate complete turns. After completing the five phases of a turn, draw back up to five cards before the opponent takes a turn.

The setup instruction covers both faction decks and custom decks in this rulebook.

Source & edition

All 3 Plaid Hat Games starting rules

Image: © Plaid Hat Games · Plaid Hat Games

If your rules call for a random choice, use the player picker.

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