From the publisher’s rulebook

Who goes first in Time Jumpers?

SimplyFun English rules linked from product SKU SF203

Time Jumpers SimplyFun product box

Deal one card to each player. The player whose card is closest to 1999 goes first; a jump card counts as zero for this comparison.

Source & edition

All 20 SimplyFun starting rules

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Rule details

The starter places their pawn on the red “Firsts” space; others place pawns clockwise on the next categories. Return the drawn cards to the deck and reshuffle.

The player on “Firsts” starts the game.

If there’s a tie

The rulebook doesn’t say.

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