Who goes first in T.I.M.E Stories?
Space Cowboys English base game

Choose a player at random to read the Base’s card A aloud. Each player then reads one of the following cards in turn.
Rule details
During play, players choose the order in which they resolve actions for each temporal unit; there is no fixed sequence of individual turns.
When changing locations, pass the Time Captain die to the player on the current captain’s left.
Source & edition
- T.I.M.E Stories: English rulebookSpace Cowboys · And you’re ready to start, step 5; All for 1 TU; Change the Time Captain · Checked 2026-09-26Printed page references: 9, 10, 15
Image: © Space Cowboys (publisher of the cited rules; cover art may have additional creators or rights holders) · Space Cowboys
If your rules call for a random choice, use the player picker.
If there’s a tie
The rulebook doesn’t say. If you need a tie-break, pick a player at random.
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Free game-night tools: score keeper · turn timer · dice roller · all tools
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