Who goes first in T.I.M.E Stories?
Space Cowboys English base game
Choose a player at random to read the Base’s card A aloud. Each player then reads one of the following cards in turn.
If your rules call for a random choice, use the player picker.
Rule details
During play, players choose the order in which they resolve actions for each temporal unit; there is no fixed sequence of individual turns.
When changing locations, pass the Time Captain die to the player on the current captain’s left.
If there’s a tie
The rulebook doesn’t say. If you need a tie-break, pick a player at random.
Source & edition
- T.I.M.E Stories — English rulebookSpace Cowboys · And you’re ready to start, step 5; All for 1 TU; Change the Time Captain · Checked 2026-09-26
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Found a different instruction in your edition? Send a correction with the game, edition, and source.