Who goes first in Tiny Epic Vikings?
Gamelyn English base rules, official Dized reference

The player who most recently set foot on an island takes the first action turn.
Rule details
Give that player the Chieftain Marker. Initial boat placement starts with their right-hand neighbor and runs counterclockwise, ending with the starter.
After card drafting, the Chieftain Marker holder begins the action phase, followed by clockwise turns.
For the next era, the player with the most Island Runes receives the marker. If tied, it goes to the tied player who acted latest in the previous era's order.
Solo play is different: you take the first action turn in every era, before the Enemy Clan.
Source & edition
- Tiny Epic Vikings: Setting up the GameGamelyn Games, official Dized rules · Setting up the Game section of the official English online reference · Checked 2026-09-23
- Tiny Epic Vikings: Phase 2: Performing ActionsGamelyn Games, official Dized rules · Phase 2: Performing Actions section of the official English online reference · Checked 2026-09-23
- Tiny Epic Vikings: Phase 3: CleanupGamelyn Games, official Dized rules · Phase 3: Cleanup section of the official English online reference · Checked 2026-09-23
- Tiny Epic Vikings: Phase 2: Solo Action ChangesGamelyn Games, official Dized rules · Phase 2: Solo Action Changes section of the official English online reference · Checked 2026-09-23
Image: © Gamelyn Games / Tabletop Tycoon · Asmodee USA
If there’s a tie
The rulebook doesn’t say.
More starting rules
Browse available game rulesGames with a similar starting rule
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TobagoThe person who most recently visited an island starts.
EmergeThe person who most recently visited an island is the first player and takes the First Player Anchor.
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