From the publisher’s rulebook

Who goes first in Wavelength?

CMYK / Palm Court English rulebook

Wavelength game box cover

Divide into two teams, choose the first Psychic for each team, and decide which team goes first. The first team's Psychic opens the game.

Rule details

The team going first begins with zero points; the other team begins with one point. The current team's Psychic spins the target and gives the clue.

Our interpretation

Wavelength begins with a team and a Psychic role, not a single individual turn order across all players.

Source & edition

Image: © CMYK / Palm Court · CMYK

If your rules call for a random choice, use the player picker.

If there’s a tie

The rulebook doesn’t say. If you need a tie-break, pick a player at random.

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