From the publisher’s rulebook

Who goes first in Wonderland's War?

Skybound English rules

Wonderland’s War game box cover artwork

The person who most recently had tea begins the first round.

Rule details

Starting Shards depend on player order and player count.

Tea Party turns proceed clockwise.

In rounds two and three, the player with the lowest score begins; ties use the fewest units in all Regions.

Source & edition

Image: © Druid City Games / Skybound Games · Druid City Games / Skybound Games

If your rules call for a random choice, use the player picker.

If there’s a tie

The rulebook doesn’t say. If you need a tie-break, pick a player at random.

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