Who goes first in Das Schloss der 7 Schlösser?
Zoch English rules

The player who most recently opened a lock starts.
Rule details
The starting player places the keymaster in front of a tower of their choice, then distributes fourteen pearls: one into each of the seven towers, followed by a second into each. Everyone listens before play begins.
On a turn, roll the die, add pearls, move the keymaster and try a key. The keymaster moves clockwise; the player-order instruction passes the die to your left neighbor.
After the fifth tower opens, players may make the one-time enchanted-key guess in order, beginning with the player who opened that tower. Ordinary play then resumes in unchanged order with that player’s left neighbor.
The strategist variant changes coat-of-arms withdrawals during tower opening, not the initial starting-player criterion. The rematch for tied winners belongs to final scoring.
These Zoch English rules cover two to four players.
Source & edition
- Das Schloss der 7 Schlösser: Zoch English rules, article 601105204Zoch Verlag / Simba Toys GmbH & Co. KG · PDF page 4 (printed 12), final setup bullets and opening criterion; pages 1–3 (printed 9–11), player range and physical setup; page 5 (printed 13), Course of the Game and strategist variant; pages 6–7 (printed 14–15), pearl sharing, left-neighbor order and enchanted-key guess; page 8 (printed 16), final scoring and article/publisher imprint. · Checked 2026-09-26Printed page references: 12, 9–11, 13–16
Image: © Zoch Verlag · Zoch Verlag
If there’s a tie
The rulebook doesn’t say.
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