From the publisher’s rulebook
Starting rule for Owl Solve That!
SimplyFun English rules linked from product SKU SF169

Everyone draws a random number card. The player with the highest number goes first.
Source & edition
- Owl Solve That! — SimplyFun rulesSimplyFun · Setup · Checked 2026-09-28
Image: © SimplyFun and the original game/package artists · SimplyFun, official product image · Editorial fair use (Small publisher-sourced image of the exact product box identifies the game discussed in this starting-rule article. It is used for editorial reference with no more package artwork than needed for identification.)
Rule details
The manual does not say how to resolve equal highest numbers.
If there’s a tie
The rulebook doesn’t say.
Game night gear
More starting rules
Browse available game rulesGames with a similar starting rule
Space BaseEach player draws a random Level 1 ship during setup. Whoever draws the highest sector number takes the starting-player card and goes first.
Star RealmsRandomly determine who plays first. The first player starts with a 3-card hand; the second player draws 5.
NemesisDeal one numbered Help card to each player at random. Player 1 gets the First Player token.
BANG!Roles are dealt at random and the Sheriff reveals their role card. The Sheriff begins.
Just OneRandomly choose a player to be the first active player. That player draws the first card while the others write clues.
Found a different instruction in your edition? Send a correction with the game, edition, and source.