From the publisher’s rulebook

Starting rule for UNO Flip!

Mattel English instruction sheet, item GDR44

UNO Flip! game box cover

Each player draws a card and reveals the Light Side; the player who draws the highest number is the dealer (any card with a symbol counts as zero). The dealer shuffles and deals each player 7 cards, then the person to the left of the dealer starts play.

Source & edition

All 6 Mattel starting rules

Image: © Mattel, Inc. · Mattel · Editorial fair use (Reduced-size box art identifies the specific game and edition discussed in this independent rules article. It is contextual to the game, links to the official product source, and does not substitute for the game or full artwork. This is an editorial fair-use assessment, not a licence or permission.)

Rule details

This edition's rules do not include a special first-turn exception for an Action Card being turned up to start the discard pile beyond the game's normal Functions of Action Cards section; no Reverse-card-goes-first exception is stated.

If there’s a tie

The rulebook doesn’t say.

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