Starting rules about letting the group decide
23 sourced board game rules that mention letting the group decide when choosing who goes first.
- 10' to KillChoose a first player. The rulebook suggests, as an example, the last person who killed someone in a video game.
- AgricolaPlayers choose the starting player, who takes the starting player marker and two food. The other players each receive three food.
- Blue Moon CityThe group chooses someone to start, then takes turns clockwise.
- Chateau RoquefortThe group chooses a starting player using any method it prefers.
- Cóatl: The Card GameChoose a starting player; the rules suggest the person who last used a paintbrush.
- CorrosionChoose a starting player. The rulebook suggests the first person to notice a rusty object as one possible way to decide.
- DiamantPlayers choose whether to continue exploring or return to camp, then reveal their Decision cards simultaneously. There is no individual first decision turn.
- Doodle DungeonDecide who is most malicious and give them the start-player pencil sharpener. The rulebook also suggests rolling a die.
- Eldritch HorrorPlayers agree on one player to receive the Lead Investigator token. If they cannot decide, give it to a random player, for example by rolling a die.
- EmberleafChoose a starting player; the rulebook recommends that the bravest player go first.
- FederationAgree on a method for choosing the starter. Give the chosen player the President of the Senate pawn; they begin the Ambassador phase.
- Flash Point: Fire RescueThe players decide together who goes first. If they cannot decide, the youngest player starts.
- FoothillsChoose a starting player; the rules suggest the person who most recently dug soil in their garden.
- GentesPlayers choose a starting player by any method they like, then give that player the Starting Player token.
- Key to the City: LondonChoose a starting player; the rules suggest the player who most recently visited London. That player places their sailing barge on the first space of the era 1 river tile.
- MunchkinDecide who goes first by rolling the die (and, the rules joke, arguing about the results).
- OverbossChoose a first player. The rulebook recommends whoever most recently raised a full legion of undead; if nobody has, choose randomly.
- Puerto RicoThe players choose a starting player by any method they like. That player takes the governor placard and a small indigo tile.
- Survive: Escape from Atlantis!Choose a first player, or select one at random. That player begins the game, and turns proceed clockwise.
- The FuzziesChoose a starting player. The rulebook suggests the fuzziest person among you.
- Ticket to Ride: EuropeThe group chooses its own method for deciding who starts. Continue clockwise from that player.
- VikingsPlayers choose a start player; the rules give no selection method.
- ZoolorettoThe players agree on who starts.
Each answer is our reviewed summary of that edition’s publisher rulebook. Open a game for its source, tie-break and edition details. Or pick a starting player at random.